If I Was Starting My Career Today: Thoughts After 15 Years Spent In UX Design (Part 2)<\/h1>\nAndrii Zhdan<\/address>\n 2024-08-09T11:00:00+00:00
\n 2024-10-15T23:05:45+00:00
\n <\/header>\n
In the previous article<\/strong><\/a> in my two-part series, I have explained how important it is to start by mastering your design tools, to work on your portfolio (even if you have very little work experience — which is to be expected at this stage), and to carefully prepare for your first design interviews.<\/p>\nIf all goes according to plan, and with a little bit of luck, you\u2019ll land your first junior UX job — and then, of course, you\u2019ll be facing more challenges, about which I am about to speak in this second article in my two-part article series.<\/p>\n
In Your New Junior UX Job: On the Way to Grow<\/h2>\n
You have probably heard of the Pareto Rule, which states that 20% of actions provide 80% of the results.<\/p>\n
\u201cThe Pareto Principle is a concept that specifies that 80% of consequences come from 20% of the causes, asserting an unequal relationship between inputs and outputs. The principle was named after the economist Vilfredo Pareto.\u201d<\/p>\n
— \u201cThe Pareto Principle, a.k.a. the Pareto Rule<\/a>\u201d<\/p><\/blockquote>\nThis means that some<\/em> of your actions will help you grow much faster<\/em> than others.<\/p>\nBut before we go into the details, let\u2019s briefly consider the junior UX designer path. I think it\u2019s clear that, at first, juniors usually assist other designers with simple but time-consuming tasks. Then, the level of complexity and your responsibilities start increasing, depending on your performance.<\/p>\n
So, you got your first design job? Great! Here are a few things you can focus on if you want to be growing at a faster pace.<\/p>\n
Chase For Challenges<\/h2>\n
The simple but slow way to go is to do your work and then wait until your superiors notice how good you are and start giving you more complex tasks. The problem is that people focus on themselves too much.<\/p>\n
So, to \u201ccut some corners,\u201d you need to actively look for challenges<\/em>. It\u2019s scary, I know, but remember, people who invented any new groundbreaking UX approach or a new framework you see in books and manuals now used their intuition first. You have the whole World Wide Web full of articles and lectures about that. So, define the skill you want to develop, spend a day reading about this topic, find a real problem, and practice. Then, share what you did and get some feedback. After a few iterations, I bet you will be assigned the first real task for your practice!<\/p>\nUse Interfaces Consciously<\/h2>\n
Take the time to look again at the screenshot of the Amazon website (from Part One<\/strong><\/a>):<\/p>\n<\/p>\n <\/p>\n
<\/p>\n
<\/a>\n The Amazon homepage featuring a Kindle advertisement, circa 2008. (Image source: versionmuseum.com<\/a>) (Large preview<\/a>)
\n <\/figcaption><\/figure>\nUser interfaces didn\u2019t appear in their present form right from the start. Instead, they evolved to their current state over the span of many years. And you all were part of their evolution, albeit passively — you registered on different websites, reset your passwords quite a few times, clicked onboarding screens, filled out short and long web forms, used search, and so on.<\/p>\n
In your design work, all tasks (or 99% of them, at least at the beginning) will be based on those UX patterns. You don\u2019t need to reinvent the bicycle; you only need to remember what you already know and pay attention to the details while using the interfaces of the apps on your smartphone and on your computer. Ask yourself:<\/p>\n
\n\n- Why was this designed this way?<\/li>\n
- What is not clear enough for me as a user?<\/li>\n
- What is thought out well and what is not?<\/li>\n<\/ul>\n<\/blockquote>\n
All of today\u2019s great design solutions were built based on common sense and then documented so that other people can learn how to re-use this knowledge. Develop your own \u201ccommon sense\u201d skill every day by being a careful observer and by living your life consciously. Notice the patterns of good design, try to understand and memorize them, and then implement and rethink them in your own work.<\/p>\n
\n 2024-10-15T23:05:45+00:00
\n <\/header>\n
If all goes according to plan, and with a little bit of luck, you\u2019ll land your first junior UX job — and then, of course, you\u2019ll be facing more challenges, about which I am about to speak in this second article in my two-part article series.<\/p>\n
In Your New Junior UX Job: On the Way to Grow<\/h2>\n
You have probably heard of the Pareto Rule, which states that 20% of actions provide 80% of the results.<\/p>\n
\u201cThe Pareto Principle is a concept that specifies that 80% of consequences come from 20% of the causes, asserting an unequal relationship between inputs and outputs. The principle was named after the economist Vilfredo Pareto.\u201d<\/p>\n
— \u201cThe Pareto Principle, a.k.a. the Pareto Rule<\/a>\u201d<\/p><\/blockquote>\n
This means that some<\/em> of your actions will help you grow much faster<\/em> than others.<\/p>\n
But before we go into the details, let\u2019s briefly consider the junior UX designer path. I think it\u2019s clear that, at first, juniors usually assist other designers with simple but time-consuming tasks. Then, the level of complexity and your responsibilities start increasing, depending on your performance.<\/p>\n
So, you got your first design job? Great! Here are a few things you can focus on if you want to be growing at a faster pace.<\/p>\n
Chase For Challenges<\/h2>\n
The simple but slow way to go is to do your work and then wait until your superiors notice how good you are and start giving you more complex tasks. The problem is that people focus on themselves too much.<\/p>\n
So, to \u201ccut some corners,\u201d you need to actively look for challenges<\/em>. It\u2019s scary, I know, but remember, people who invented any new groundbreaking UX approach or a new framework you see in books and manuals now used their intuition first. You have the whole World Wide Web full of articles and lectures about that. So, define the skill you want to develop, spend a day reading about this topic, find a real problem, and practice. Then, share what you did and get some feedback. After a few iterations, I bet you will be assigned the first real task for your practice!<\/p>\n
Use Interfaces Consciously<\/h2>\n
Take the time to look again at the screenshot of the Amazon website (from Part One<\/strong><\/a>):<\/p>\n
<\/p>\n <\/p>\n
<\/p>\n
<\/a>
\n The Amazon homepage featuring a Kindle advertisement, circa 2008. (Image source: versionmuseum.com<\/a>) (Large preview<\/a>)
\n <\/figcaption><\/figure>\nUser interfaces didn\u2019t appear in their present form right from the start. Instead, they evolved to their current state over the span of many years. And you all were part of their evolution, albeit passively — you registered on different websites, reset your passwords quite a few times, clicked onboarding screens, filled out short and long web forms, used search, and so on.<\/p>\n
In your design work, all tasks (or 99% of them, at least at the beginning) will be based on those UX patterns. You don\u2019t need to reinvent the bicycle; you only need to remember what you already know and pay attention to the details while using the interfaces of the apps on your smartphone and on your computer. Ask yourself:<\/p>\n
\n\n
- Why was this designed this way?<\/li>\n
- What is not clear enough for me as a user?<\/li>\n
- What is thought out well and what is not?<\/li>\n<\/ul>\n<\/blockquote>\n
All of today\u2019s great design solutions were built based on common sense and then documented so that other people can learn how to re-use this knowledge. Develop your own \u201ccommon sense\u201d skill every day by being a careful observer and by living your life consciously. Notice the patterns of good design, try to understand and memorize them, and then implement and rethink them in your own work.<\/p>\n